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Integrated Creativity and Play Environments in Design and Engineering Processes

[+] Author Affiliations
Robert E. Wendrich

University of Twente, Enschede, the Netherlands

Paper No. DETC2015-47214, pp. V01BT02A055; 10 pages
doi:10.1115/DETC2015-47214
From:
  • ASME 2015 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference
  • Volume 1B: 35th Computers and Information in Engineering Conference
  • Boston, Massachusetts, USA, August 2–5, 2015
  • Conference Sponsors: Design Engineering Division, Computers and Information in Engineering Division
  • ISBN: 978-0-7918-5705-2
  • Copyright © 2015 by ASME

abstract

The umpire whispers: “Please Play”. We sort of play. But it’s all hypothetical, somehow. Even the ‘we’ is theory: I never get quite to see the distant opponent, for all the apparatus of the game [1]. We find no reason to abandon the notion of play as a distinct and highly important factor in the world’s life and doings. All play means something. If we call the active principle that makes up the essence of play, ‘instinct’, we explain nothing; if we call it ‘mind’ or ‘will’ we say too much. However we may regard it, the very fact that play has a meaning implies a non-materialistic quality in the nature of the thing itself [2]. This paper builds on the notion of integration of creativity and play in design and engineering environments. We show results of ongoing research and experimentation with cyber-physical systems (CPS) and multi-modal interactions. The use of computational tools for creative processing and idea generation in design and engineering are mostly based on commonly available 2-D or 3-D CAD programs, applications and systems. Computer-generated creativity is mostly based on combinatorial power and computational algorithms of the intrinsic system duly orchestrated by the user to manifest outcomes on a variety of processes. However, integrated game-based CPS ecosystems could enhance the uptake of play, imagination and externalization within the design and engineering process.

Copyright © 2015 by ASME
Topics: Creativity , Design

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