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Exploring the Effects of the Design Prompt on Students’ Design Cognition

[+] Author Affiliations
Christopher B. Williams, Yoon Lee, Marie C. Paretti

Virginia Tech, Blacksburg, VA

John Gero

George Mason University, Fairfax, VAUniversity of North Carolina-Charlotte, Charlotte, NC

Paper No. DETC2013-13557, pp. V001T04A016; 7 pages
doi:10.1115/DETC2013-13557
From:
  • ASME 2013 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference
  • Volume 1: 15th International Conference on Advanced Vehicle Technologies; 10th International Conference on Design Education; 7th International Conference on Micro- and Nanosystems
  • Portland, Oregon, USA, August 4–7, 2013
  • Conference Sponsors: Design Engineering Division, Computers and Information in Engineering Division
  • ISBN: 978-0-7918-5584-3
  • Copyright © 2013 by ASME

abstract

Engineering design educators often provide their students a task (or “prompt”) to guide their design projects. Similarly, engineering design educational researchers also provide research participants with a design task to guide their activity during experimental sessions. In both contexts, there is a fundamental underlying assumption that the design task has no significant effect on the students’/participants’ design cognition. Specifically, the authors test the hypothesis that a design task does affect a student’s design experience. Failing to disprove this hypothesis could significantly impact both design education practice and design education experimental research.

To determine the effect of a design task on students’ design cognition, experimental sessions were conducted wherein student design teams worked together to solve a speculative design task. The student teams were presented with two nearly identical design tasks; however, one featured an additional design requirement. A task-independent protocol analysis method grounded in the Function-Behavior-Structure design ontology is performed on audio and video recordings of the design sessions to provide a common basis for comparing the two groups. Differences in design cognition are identified by analyzing and comparing the percent occurrences of the design issues and design processes and the Problem-Solution indices.

Copyright © 2013 by ASME
Topics: Design , Students

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